Sony God of War 4

Last updated: January 16, 2024


“God of War 4” offers excellence in combat mechanisms and character upgrades. This adventure game will take you to a creepy world filled with monsters and survival techniques that you never knew about. You also won’t find better action elsewhere.

Sony God of War 4

We looked at the top Video Games and dug through the reviews from some of the most popular review sites. Through this analysis, we've determined the best Video Game you should buy.

Product Details

In our analysis of 169 expert reviews, the PS4 God Of War 4 placed 5th when we looked at the top 15 products in the category. For the full ranking, see below.

From The Manufacturer

From Santa Monica Studio and creative director Cory Barlog comes a new beginning for one of gaming’s most recognizable icons. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest. • Bold New Beginning — His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive…And teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series—satisfying combat; breathtaking scale; and a powerful narrative—and fuses them anew. • A Second Chance — Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son. • A Darker, More Elemental World — From the marble and columns of ornate Olympus to the gritty forests, mountains, and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters, and gods. With an added emphasis on discovery and exploration, the world will draw players in to explore every inch of God of War’s breathtakingly threatening landscape—by far the largest in the franchise. • Vicious, Physical Combat — With an over the shoulder free camera that brings the player closer to the action than ever before, fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre. Mature 17 plus.

Expert Reviews


What reviewers liked

The Leviathan Axe acts just like Thor's hammer, and it's So. Damn. Satisfying.
- IGN
Depth to the combat via character upgrades.
It's a spectacular action game with epic set pieces, big-budget production values, and hard-hitting combat that grows more feverish and impressive as you progress.
There’s still plenty of gore, but now the guts have meatiness. Some die-hard fans may fear this isn’t really God of War. I suppose they’re right. It’s even better.
God of War is a surreal and mind-blowing action-RPG that provides players with a nonstop over-the-top adventure through Norse mythology. It's a long, satisfying game that offers much more beyond just a linear campaign.
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Great characters, story and a beautifully realised semi-open world.
Bloody, gory, mature myth-based action/adventure is amazing.
The combat feels more intense, thanks to a more cinematic camera that stays close to the action, and flexible controls befitting a proper action game.
There’s so much more to be said about God of War but all you really need to know is that it's a soulful, heart-wrenching journey whose payoff has to be one of the best things I’ve experienced in all my years of playing videogames. Yes, the game has gorgeous scenery, some of the best graphics ever, and some truly enjoyable and deep combat.
The regular fights - elemental baddies, baddies with shields, baddies who hover and spit fire - are so much fun that the bosses almost take a backseat. They're still spectacular, of course, but the stage-management of them, with which they pull you between arena-brawling and moments of lofty on-rails theatrics, make them feel a little less alive than the basic scrapping.

What reviewers didn't like

Change of pace certainly won’t be for all.
The game’s one glaring weakness is this occasional mimicry of the iconography established by George R.R. Martin and his fantasy forebears.
The game's combat is difficult to master and occasionally too versatile for its own good. The menu system also isn't great.
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It’s not always clear if you have the right tool for an enemy or puzzle yet.
There are some minor nitpicks — the narrative’s heavy use of magical MacGuffins, a needlessly complex loot system, and an over-reliance on particularly gruesome kills.
Camera is clunky, especially when fighting multiple enemies. Tougher enemies are more frustrating than fun.
Despite the plotting, I didn't really reflect much on God of War's relationship with the other big relationship games out there: Kratos and Atreus just sort of get on with it. Despite the backtracking, I didn't really think much about the fact that the whole adventure was knotted up in an audacious, improbably calm single shot with no cutaways or flashbacks.
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